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Waffen

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Waffen sind Items im Spiel die man gegen Feinde benutzt werden. Mit jedem Schlag verringert sich die Haltbarkeit.


Nahkampfwaffen Bearbeiten

Item Schaden Beschreibung
Dunkles Schwert.png 68 Das Dunkle Schwert fügt 68 Schaden zu und hat eine Haltbarkeit von 100. Es verringert, wenn ausgerüstet, den Verstand jede Minute um 20, ist aber trotzdem die stärkste Nahkampfwaffe im Spiel.
Großes Buschmesser.png 68 Das Große Buschmesser fügt 68 Schaden zu und hat eine Haltbarkeit von 150. Es gehört zu den stärksten Nahkampfwaffen im Spiel, ist aber nur im Shipwrecked-DLC erhältlich.
Thulezitkeule.png
59.5 The Thulecite Club deals 59.5 damage per hit and has 150 uses. It also boosts walking speed by 10% (when equipped) and has a 20% chance to spawn a Shadow Tentacle.
Fleischkeule.png 30-59.5 The Ham Bat deals 59.5 damage per hit with a durability of 10 days (infinite durability). With the Reign of Giants DLC, the Ham Bat's damage decreases by 2.95 damage per day. On day 10, the weapon will deal 30 damage before turning to Rot.
Tentakelstachel.png 51 The Tentacle Spike deals 51 damage per hit and has 100 uses. It can only be obtained as a drop from Tentacles.
Morgenstern.png 43.35-72.25 The Morning Star is an electrical weapon that deals 43-72 damage per hit (based on the Wetness of the target). It has a durability of 6 minutes and emits light when held.
Datei:BatBat.png 42.5 The Bat Bat deals 42.5 damage per hit and has 75 uses. Each hit leeches 6.8 health from the enemy, but drains 3.4 sanity from the player if the player's health is not full.
Kampfspeer.png 42.5 The Battle Spear is a Wigfrid exclusive weapon that deals 42.5 damage per hit and has 200 uses. Wigfrid starts the game with this weapon and is able to craft it, as well.
Speer.png 34 The Spear is a craftable weapon that deals 34 damage per hit and has 150 uses.
Giftspeer.png 34 The Poison Spear is a craftable weapon that deals 34 damage per hit and has 150 uses. It also poisons the target.
Datei:Obsidian-Speer.png 34 The Obsidian Spear is a craftable weapon that deals 34 damage per hit and has 600 uses. It also lights the target on fire except in Hurricane Season
Datei:Holzbeing.png 34 The Peg Leg is a weapon found in X Marks the Spot treasure chests that deals 34 damage per hit and has 50 uses.
Datei:Dreizack.png 34 (or 102) The Trident is a weapon found using a Trawl Net in deep oceans in the Shipwrecked DLC. It does 34 damage per hit or triple damage (102) per hit when on a Boat.
Regenschirm.png 17 The Umbrella is a Survival item that deals 17 damage per hit (when used as a melee weapon) and has 20 uses. Its main purpose is to decrease Wetness (Reign of Giants) and increase Sanity while it is raining.
Gehstock.png 17 The Walking Cane is a Dress item that deals 17 damage per hit (when used as a melee weapon) and has infinite durability. It increases the character's movement speed by 25% when equipped.
Fackel.png 17 The Torch is a Light item that deals 17 damage per hit (when used as a melee weapon) and has a durability of 75 seconds. Torches can also be used to light flammable objects on fire.
60px Werkzeuge can also be used as weapons and have varying amounts of damage and durability.
Golden versions of each tool do the same damage and have 4 times the durability.
Obsidian versions of each tool do the same damage and have 4 times the durability, and they will ignite the target except in Hurricane Season
34 The Machete deals 34 damage per hit and has 100 uses.
30.6 The Pick/Axe deals 30.6 damage per hit and has 400 uses.
27.2 The Axt (100 uses) and Pickaxe (33 uses) deal 27.2 damage per hit.
17 The Hammer (75 uses), Pitchfork (25 uses), Shovel (25 uses), and Willow's Lighter (infinite durability) deal 17 damage per hit.
13.6 Lucy die Axt, Woodies unique axe, deals 13.6 damage per hit and has infinite durability.
4.25 The Angel (9 uses) and Schmetterlingsnetz (10 uses) deal 4.25 damage per hit.

Ranged weapons Bearbeiten

Item Dmg Description
Bumerang.png 27.2 The Boomerang is a ranged weapon that deals 27.2 damage per hit and has 10 uses. After striking an enemy, it will return to the player. Pressing 'Space' while it's on the way back will allow the player to catch it, otherwise it will damage the player and automatically decrease durability by 1.
Blow Dart.png 100 The Blow Dart deals 100 damage per hit. The reed tube and the dart are considered a unit and are consumed on use.
Sleep Dart.png 0 The Sleep Dart is used to put (most) mobs to sleep. Some enemies are semi-resistant to its effects and require being shot with up to 4 darts. The reed tube and the dart are considered a unit and are consumed on use.
Fire Dart.png Fire damage The Fire Dart sets enemies on fire, causing panic. Note that enemies on fire can also set fire to nearby objects. The reed tube and the dart are considered a unit and are consumed on use.
Datei:Poison Dart.png Poison damage The Poison Dart poisons enemies. The reed tube and the dart are considered a unit and are consumed on use.
Datei:Coconade.png 100 The Coconade explodes when lit, setting fire to nearby targets. It can be placed and lit, or lit in the inventory and then thrown.
Datei:Obsidian Coconade.png 150 The Obsidian Coconade explodes when lit, setting fire to nearby targets. It can be placed and lit, or lit in the inventory and then thrown.
Datei:Eyeshot.png 20 The Eyeshot deals 20 damage per hit and stuns birds for 5 seconds. The entire thing is consumed on use.
Datei:Harpoon.png 200 The Harpoon is a weapon dropped by a White Whale. It does 200 damage per hit and must be picked up before it can be used again. It has 10 uses.
Datei:Speargun.png 100 The Speargun deals 100 damage per hit. The entire thing is consumed on use.
Datei:Poison Speargun.png 100 and Poison damage The Poison Speargun deals 100 damage per hit and Poisons the target. The entire thing is consumed on use.
Datei:Obsidian Speargun.png 100 and Fire damage The Obsidian Speargun deals 100 damage per hit and ignites the target except in Hurricane Season. The entire thing is consumed on use.
Eisstab.png 0 The Ice Staff is a ranged Magic weapon that temporarily freezes an enemy after 1-4 blasts. It has 20 uses and drains 1 sanity per use.
Feuerstab.png Fire damage The Fire Staff is a ranged Magic weapon that sets enemies on fire. Note that enemies on fire can also set fire to nearby objects. It has 20 uses and drains 1 sanity per use.
Datei:Weather Pain.png 7/sec. The Weather Pain is a ranged weapon that casts a whirlwind at an enemy, which darts around the target. It deals 7 damage per second for ? seconds and has 15 uses. The Weather Pain is not affected by the user's damage modifier.

Traps Bearbeiten

Item Dmg Description
Tooth Trap.png 60 The Tooth Trap is a placeable trap that deals 60 damage per hit and has 10 uses. It triggers when an enemy enters within its proximity and requires being reset (right-click) after each use.
Bienenmine.png

About

160

The Bee Mine is a placeable trap that deals 160 (potential) damage and has 1 use. It triggers when an enemy enters within its proximity, releasing 4 bees that target only the enemy that triggered it. Bees do 10 damage and each bee attacks 4 times. When the target is killed, they disperse in separate directions.
Datei:Bird Trap.png The Bird Trap is a (non-lethal) placeable trap used to catch Redbirds, Crows, and Snowbirds. It has 8 uses. Baiting the trap with Seeds will increase the chance of catching a bird.
Datei:Trap.png The Trap is a (non-lethal) placeable trap used to catch Rabbits, Frogs, Spiders and Crabs. It has 8 uses. Baiting the trap will always lure nearby critters to move toward the bait.
Datei:Sea Trap.png The Sea Trap is a (non-lethal) placeable trap used to catch Wobsters. It has 8 uses. Baiting the trap will always lure nearby critters to move toward the bait.

Explosive weapons Bearbeiten

Item Dmg Description
Datei:Schießpulver.png 200 Each unit of Gunpowder deals 200 (area-of-effect) damage and has 1 use. It must be placed near an object and then lit on fire (usually with a torch). There is a 2-4 second delay before exploding. It is advised to leave the area before detonation.
Slurtelschleim.png 50 Slurtle Slime deals 50 damage (per stacked slime) and has 1 use. It must be placed near an object and lit on fire. After four seconds it then explodes.
Datei:Coconade.png 100 The Coconade explodes when lit, setting fire to nearby targets. It can be placed and lit, or lit in the inventory and then thrown.
Datei:Obsidian Coconade.png 150 The Obsidian Coconade explodes when lit, setting fire to nearby targets. It can be placed and lit, or lit in the inventory and then thrown.

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